Independent resource. Not affiliated with SHRM, ANSI/ISO, any ATS provider, or recruiting agency. Figures are derived from publicly available 2026 benchmark data (SHRM, BLS OEWS, published industry reports) and are intended as ranges, not quotes. Validate against your organisation's own loaded rates before budgeting.
Methodology

How we calculate interview cost.

Every number on this site traces back to a published source. Here are the data sources, the core formulae, the default assumptions, and the freshness policy. If anything looks wrong, tell us.

Data sources.

We cite four primary sources and a small number of secondary industry reports. We do not re-publish proprietary data; everything on this site is derived from publicly accessible sources.

SHRM 2026 Talent Access Benchmark
Visit →
Society for Human Resource Management

Cost-per-hire averages by industry and role level, time-to-fill medians, recruiter productivity benchmarks. Released annually; our figures use the 2026 release (published late 2025).

BLS Occupational Employment and Wage Statistics (OEWS)
Visit →
Bureau of Labor Statistics, US Department of Labor

National median salaries by SOC occupation code, published annually. We use the May 2024 release (published March 2025) for the loaded-rate tables on the interviewer time cost page.

BLS Employer Costs for Employee Compensation (ECEC)
Visit →
Bureau of Labor Statistics, US Department of Labor

Benefits as a percentage of total compensation. We use this to justify the 1.35 benefits multiplier default for loaded-rate calculations.

Lightcast Talent Analytics
Visit →
Lightcast (formerly Emsi Burning Glass)

Job-posting volume, time-to-fill medians, and skills demand trends. Used to cross-reference SHRM time-to-fill numbers and to add role-specific figures (product manager, ML engineer, etc.) not covered in the BLS occupation codes.

Interviewing.io research
Visit →
Interviewing.io

Engineering interview hours, context-switch cost, and technical-signal research. Used as a source for the context-switch multiplier (1.3 to 1.5x) and the engineering-hours per hire tables.

The core formulae.

Cost per hire
(External costs + Internal costs) / Hires in period

SHRM/ANSI Standard CPH-001, 2012. Excludes vacancy cost and onboarding by design.

Loaded hourly rate
Base salary x Benefits multiplier / 2,080 hours

2,080 = 40 hr/week x 52 weeks. Default benefits multiplier is 1.35, which is the midpoint of the 1.25 to 1.45 industry range and aligns with BLS ECEC data showing private-industry benefits at 31 to 35 percent of total comp.

Daily vacancy cost
Annual salary x Impact factor / 260 working days

260 = 52 weeks x 5 working days. Impact factor is 1x for entry/admin, 2x for IC in revenue roles, 2.5x for managers, 3x for leadership.

Total loop cost
Recruiter time + Interviewer time + Tooling + Logistics + Vacancy cost

The five-component model. Not a SHRM standard metric; we publish it because it is what finance teams actually want to budget against.

Default assumptions.

AssumptionDefaultRationale
Benefits multiplier1.35Midpoint of 1.25 to 1.45 industry range; aligns with BLS ECEC data
Working hours per year2,08040 hours x 52 weeks, standard US workforce assumption
Working days per year2605 days x 52 weeks, standard US workforce assumption
Impact factor, entry / admin1.0xOutput roughly equals salary
Impact factor, individual contributor2.0xRevenue or impact roles produce 2x salary in value
Impact factor, manager2.5xForce-multiplied across team output
Impact factor, leadership3.0xStrategic impact across the organisation
Context-switch multiplier (engineering)1.4xInterviewing.io research, Cal Newport deep-work research
Recruiter hours per hire, in-house14 hrsIndustry benchmark from SHRM 2026 and internal portfolio data
Recruiter loaded rate, in-house$50/hr~$90K salary x 1.35 / 2,080, typical SMB and mid-market recruiter comp
Tooling amortised per hire$250Mid-market stack cost ($80K to $200K) / typical annual hire volume

What we do not include.

The calculator and cost models on this site deliberately exclude several categories that are part of total cost of employee but not part of cost of hire. Here is what and why:

Onboarding and training

Onboarding and ramp are post-hire productivity costs, not recruiting costs. Including them mixes metrics and makes CPH non-comparable across companies. If you want total cost of employee, add onboarding as a separate line.

Relocation (except when offer-required)

Relocation is only included when it is part of the offer. Voluntary relocation paid by the candidate is excluded. Most SHRM benchmarks align with this treatment.

Sign-on bonuses

Included per SHRM/ANSI standard, but can be controversial. Some firms amortise sign- on over the first year as a retention cost instead. Pick one treatment and apply consistently.

Equity and long-term incentive

Excluded from loaded-rate calculations because equity is not delivered per hour worked. Included in total-comp percentage calculations for retained search fees.

Bad-hire cost (post-hire turnover)

Separate metric. Worth tracking but not part of the cost-to-hire model. See the reduce-costs page for why structured interviews reduce this.

Freshness policy.

We re-verify data quarterly against the source publications. Salary medians refresh when the BLS OEWS May release lands (typically March each year). SHRM benchmark figures refresh when the annual Talent Access report is published (typically late in the calendar year). Industry-specific figures refresh when ADP, Lightcast, or other industry reports publish updates.

Last verified: April 2026.
Next scheduled verification: July 2026.

Tell us if something is wrong.

We want corrections. If a figure does not match the source, a formula has an error, or a benchmark is out of date, email [email protected] with the specific number and the source. We verify and publish corrections within two weeks of a substantiated correction request.

Run your own numbers.

Every number in the calculator traces to one of the formulae above. Start there.

Run the calculator

Related reading